Dig Your Time

Dig Your Time

A first-person 3D survival adventure that takes you deep into the mountain.

Trailer
Traction
in development
Vertical slice in progress

Prototype validated in Unity, now rebuilding in Unreal. Next up: a demo built for discovery.

0
Playtesters
0
Discord Members
0
On the Waitlist
Early supporters

Come along early.

We're making this in the open, and the people following along shape a lot of it.

Play first

New builds, early

Builds go out to the people following along before anyone else sees them.

Be heard

Feedback that lands

We're six people. Plenty of what's in the game is shaped by your feedback.

Later on

Support us, get the game

Down the line we'll open a way to chip in. Anyone who does gets lifetime access to Dig Your Time and its DLCs, without paying any extra.

Community

Dig with the people building it.

The Discord is where the game actually gets made — free to join, no purchase, no gate.

Access

Direct line to the devs

Ask anything and get an answer from the person who built it — not a community manager.

Behind the scenes

See it before it's polished

WIP clips, art drops, and the design arguments behind them — posted as they happen.

Playtesting

Break it first

Test new builds, file what breaks, and watch your feedback ship in the next one.

Ask

We're looking for publisher connections.

Who

Publishers & scouts

Anyone working in survival, roguelike, or first-person exploration — or a warm intro to someone who is.

Where we are

Vertical slice, in Unreal

Loop validated in a Unity prototype, now rebuilding in Unreal with a playable slice in progress.

What you get

A team already shipping

Six people covering engineering, narrative, visuals, audio, and marketing — building in the open, weekly.